FIFA ’09 hits stands this October (via WATGame.com)

 

The ever so popular Fifa series is ready with another knock-out game in the series after a successful run with Fifa 08. The game has been announced for a October release and from the looks of its initial screens, the game looks to improve on its high benchmark. IGN previewed the game (lucky dogs), here is a brief from their initial impressions.

 

According to next-gen Line Producer David Rutter, there have been over 250 key improvements in FIFA 09 made to the core gameplay. That manifests itself in countless ways, but the primary examples that we were shown dealt with the responsiveness of the players. Players change direction more realistically. Their traps are quicker and, depending on their attributes, their first touches are significantly better. A forward making a run will gesture for the ball as he makes his run; his run off the ball will be faster than if he made it with the ball at his feet.

 

[youtube width="425" height="355"]http://in.youtube.com/watch?v=trpHP6iEshM[/youtube]

 

Collisions aren’t often thought of as a huge facet of soccer (especially by Americans), but it’s another aspect of the game totally redone and modified. Momentum dramatically affects collisions, leading to totally different outcomes. A player tackled by a player from behind after he’s run for twenty yards may do a full flip before hitting the ground; one tapped from behind will fall slightly forward. Players can elude tackles on their non-standing leg, and there are in-air collisions when players go for headers.

 

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